Devlog 2
Hello, gamers!
It's been a while since the last devlog, so lets talk about the state of the game.
First, the animations for the player character are now complete! A special mention to the echo animation, which looks the coolest.
Animation Showcase



We also created a level for the demo in order to show off not only the distinct animations, but also the lightning and darkness effects.
As of now, we only have certain effects working. They have not yet been connected/implemented in the character's ability and how it interacts with the levels.
Initial level layout


Darkerned/Lit up Level (reference to show how dark it gets)

Now let's talk about our future plans:
First, we must connect the lightning effects to the echolocation (which IS kinda the point of it).
Second, we must set up win and lose conditions. Something simple, like a flag at the end of the level or a deathscreen when health reaches zero.
Finally and only if there's enough time: Creating more levels. The earlier we work on them, the better they will be in both quality and amount.
Anyway, that's all for today and see you on the next one!
Leave a comment
Log in with itch.io to leave a comment.